A hybrid class that mixes defense and magic. It can wield equipment of both the warrior and mage.
Tier: ★4
Skills:
Abilities:
Manaflasks II
Utilizing elemental spells in battle will charge up to two Manaflasks, allowing you to unleash Manaflask abilities when fully charged. Exploiting elemental weaknesses in battle will charge Manaflasks faster.
Mana Siphon
There is a high chance that a skill or spell cast may not consume mana.
Collateral Damage
You swing your weapon quite recklessly. Attacks have an additional chance to hit for an extra 15 percent damage to any opponent in battle.
Knight's Ward II
Ward is automatically activated in battle and slightly recovers each turn.