Server version 1.160
Datum vrijgave: okt 29, 2024
Changes:
- The Conqueror's Guild
- Players can now enjoy a new Territory Control system, allowing them to claim and defend Settlements for daily rewards
- A Conqueror's Guild Hall must be built in your Origin Town to get started
- For existing players, both territory control systems can be played in tandem by selecting the "Legacy Conqueror" option in the Conqueror's Guild Hall
- New Area Exploration experience
- Area Exploration is now found as a tab in the Traveler's Guild menu
- Area Exploration Encounters now change once per day
- Your existing Area Exploration progress is still honoured
- Added players badges to player profiles to highlight special achievements in the game
- High ranking area control players will now receive exclusive badges when opting in to the Conqueror's Guild
- Added new Leaderboards to every Guild Hall
- Added an "Upgrade again" option to the Blacksmith
- Improved the Achievements menu
- Improved the Notifications/inbox menu
- Removed the Influence screen
- Menu and general user interface updates
- The Ring of Restraint can now negate the walking EXP bonus of some classes
- Memory Hunt interaction ranges are now shown on the map (Orna)
- Inventory can now be searched by dismantled material name
- The "New" filter in bestiaries is now persistent
- Characters can be favorited in the title screen's character selector
- Some battery optimizations for fishing, memory hunts, and tower puzzles
- The cooldown until the next Kingdom Gauntlet is now shown in-game
- To help combat cheating, no more than 500 fish can be caught in a day
- Misc QoL improvements and bug fixes
Server version 1.159
Datum vrijgave: okt 19, 2024
Changes:
- Bug fixes for the Conqueror's Guild
- Reduced decay frequency for the Conqueror's Guild
- The "Overlevelled" profile badge
- Adjustments to prevent clustering issues with Places-of-interest content seeding
- This change may not be seen immediately, and Settlement, Tower, and Monument locations may shift as a result
Server version 1.158
Datum vrijgave: okt 15, 2024
Changes:
- Support for the Conqueror's Guild
- Places-of-interest aware content
- GPS based content will now favour places of interest over random locations, when applicable
- Real-world landmarks such as parks, museums, monuments, memorials, airports, transit stations, and other tourist attractions will now have a higher chance of having a Tower, Monument, Settlement, or Riftbreak at their location
- This change will reset the current week's Tower, Monument, and Riftbreak locations
- This change will not affect the amount of Towers or Monuments in the world
- Rural players will continue to have the same amount of content
- Many actions that had a 23 or 24 cooldown now reset at your local midnight time
- This change will reset the cooldowns of these actions today
- The "Duke Bonus" is now replaced with the "Conquering Bonus", given for 60 minutes after a Settlement or Area is taken
Server version 1.157
Datum vrijgave: okt 7, 2024
Changes:
- Addressed an issue where Riftbreak monster spawning can be unbalanced if some monsters meet more than one of a Riftbreak's spawning conditions
Server version 1.156
Datum vrijgave: okt 3, 2024
Changes:
- Further reduced the Hallowed Scroll prices
- Increased the chance to gain Hallowed materials from Trick or Treating at Inns
- The Hallowed monster packs in Towers now include additional event monsters
- Doubled the density of Trick or Treat Riftbreak
- Reduced cooldown of Trick or Treating to 23 hours (Orna only)
Server version 1.155
Datum vrijgave: okt 2, 2024
Changes:
- The Mummy can now be found in the world
- The Ghost can now be found in dungeons
- Lowered material costs of the Hallowed Scrolls in the Monumental Guild
- Introduced a Trick or Treat Riftbreak
Server version 1.154
Datum vrijgave: sep 27, 2024
Changes:
- Added Mana, Attack, and Magic to Terra's Bracer
- Terra's Bracer is now the final reward of the Terra's Day storyline, allowing it to drop from completed dungeons for those who have previously completed Terra's Day
- Support for an updated "The Hallowed" event
Server version 1.153
Datum vrijgave: jul 11, 2024
Changes:
- Until the release of Anguish 2.0, World Raids are no longer affected by your Anguish level
Server version 1.152
Datum vrijgave: jul 4, 2024
Changes:
- Runes of Muninn and Runes of Huginn are now "Common" rarity, allowing Rune of Huginn to be acquired easier from Kingdom Raids
- Runes of Muninn and Runes of Huginn can now be crafted at the Monumental Guild
Server version 1.151
Datum vrijgave: jun 4, 2024
Changes:
- To address feedback about staying in an undesirable area that a Riftbreak may spawn in, Riftbreaks can now be vesseled back to via your Activities menu after a Riftbreak has been initially joined
- Please ensure you have updated to 3.11.7 to make use of this functionality
Server version 1.150
Datum vrijgave: jun 4, 2024
Changes:
- To allow more players to join Riftbreaks, increased the monsters required to meet Riftbreak objectives
Server version 1.149
Datum vrijgave: jun 3, 2024
Changes:
- Thanks for your feedback on this new event! We've made some adjustments to make it more enjoyable for everyone. Here are the changes:
- The Vagrant Beasts Riftbreak now creates more entry points
- Lowered the cost of the Broceliande Candle
- Fixed the Great Pegasus drop pool, now including the Hippogriff pieces
- Increase the rates in which event monsters can be found in the Riftbreaks
- The Scouthawk will no longer direct players to bosses or NPCs
Server version 1.148
Datum vrijgave: mei 31, 2024
Changes:
- Riftbreaks are now live!
- You may find a number of Riftbreaks throughout your world. Join other players in completing their objectives for rewards!
Server version 1.147
Datum vrijgave: mei 21, 2024
Changes:
- Orna v3.11 and Hero of Aethric v1.6 will be rolling out slowly this week. This update includes a classline overhaul, introducing new mechanics for the "Old Gods" classline, as well as filling out the Valhallan classline. Please be patient until the update hits your device sometime this week.
- Updates to the Omnimancy (Mage) classline are to come at a later date.
- Brand new class change / unlock interface
- Classes are now organized into defined classlines
- Class description updates
- New Event Hub: get more information about our currently run Main and Secondary events
- Warrior classline (Valor):
- Warrior: added the passive "Collateral Damage"
- New Tier 2 class: The Footsoldier
- The Knight class will remain available for players who unlocked it before this update
- New Tier 3 class: The Squire
- The Centurian class will remain available for players who unlocked it before this update
- The Adept has been renamed to "Lancer"
- New Tier 5 class: the Cavalry
- The Dragoon class will remain available for players who unlocked it before this update
- New Tier 6 class: the Templar
- The Blademaster class will remain available for players who unlocked it before this update
- New Tier 7 class: the Paladin
- Mage classline (Omnimancy):
- Mage: added the passive "Mana Siphon"
- Archmage: now has the passives "Mana Siphon", "Mana Saver"
- New Tier 3 class: The Court Mage
- The Sorceror class will remain available for players who unlocked it before this update
- Spellsword: now has the passives "Knight's Ward II", "Mana Siphon"
- Updated version of the Druid, which cannot yield all equipment
- The old version of the class will remain available for players who unlocked it before this update
- New Tier 6 class: The Spellweaver
- The Battlemage class will remain available for players who unlocked it before this update
- Archdruid: added the passive "Weaved Elements"
- Nekromancer: added the passive "Weaved Elements II"
- Omnimancer: added the passive "Weaved Elements II"
- Heretic: added the passive "Weaved Elements II"
- Thief classline (Shadowmancy):
- Thief: added the passive "Avidity"
- The Rogue class has been renamed to "Strider"
- Strider: replaced the passive "Critical Hits" with "Avidity"
- New Tier 3 class: The Shadowmaker
- The Battle Master class will remain available for players who unlocked it before this update
- Mystic: replaced the passive "EXP Step" with "Avidity"
- Majestic: replaced the passive "Critical Hits" with "Avidity"
- New Tier 6 class: the Shadowmancer
- The Grand Mystic class will remain available for players who unlocked it before this update
- Majistrate: now has the passive "Avidity II"
- Arcanic: adjusted passive "Avidity" to "Avidity II"
- Nyx: adjusted passive "Avidity" to "Avidity II"
- Nyx: adjusted passive "Life Siphon" to "Recharge"
- The Old Gods classline:
- Tier 8 god classes and Tier 9 god classes now have the passive "Staying Power" instead of "The Old Gods"
- The Deity class now has the passive "Staying Power" instead of "Mana Siphon"
- The Tier 8, Tier 9, and Tier 10 God classes now have the Apex ability
- Apex is a limit break, allowing the Old Gods classes to use powerful abilities and buffs in battle when an Apex meter is filled
- Apex meters are filled when either taking or dealing damage
- Unstable Omnimancy changes
- ++++ Unstable Omnimancy's elemental weakness occurs 50% less
- ++++ When the Apex meter is full, the Deity class can never be weak to any element
- Deity Ursa changes
- ++++ Deity Ursa is now designed as a quick Apex class
- ++++ The Apex meter will fill faster, but Apex skills will have somewhat reduced effect
- ++++ Upon defeating an opponent in battle, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied
- ++++ Increased the rate in which Deity Ursa's temporary buffs take effect
- ++++ New Apex skills added
- Deity Ara changes
- ++++ Deity Ara is now designed as powerful Apex class
- ++++ Upon using an Apex spell, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied
- ++++ Increased the rate in which Deity Ara's temporary buffs take effect
- ++++ New Apex spells added
- Brand new Valhallan classline, starting from Tier 3 onwards
- The Valkyrie class will remain available for players who unlocked it before this update
- Tier 9 Celestials
- Lowered the level requirement of all Tier 9 celestial class skills and spells to level 200
- Other changes
- All additional passive effects on items have their values shown in-game
- All character passive effects now have their values shown in-game
- Fixed an issue where the status effect prolonging Amity prolonged status effects for longer than indicated in the description
- In-battle passives such as "Resurgence", "Bastille", "Iconoclast", etc now have their stat bonuses shown in-battle
- Follower AI bonus will now reprioritize usage of skills that hit multiple targets when one target is immune, weak, or resistant to a spell's element
- Summon pact bonuses will now only apply to summons that you have summoned
- Retired older classline sprite packs
- Bug fixes and translation updates
Server version 1.146
Datum vrijgave: mei 16, 2024
Changes:
- Events now begin and end at 12:00 PM Eastern timezone