Server version 1.149
Date released: June 3, 2024
Changes:
- Thanks for your feedback on this new event! We've made some adjustments to make it more enjoyable for everyone. Here are the changes:
- The Vagrant Beasts Riftbreak now creates more entry points
- Lowered the cost of the Broceliande Candle
- Fixed the Great Pegasus drop pool, now including the Hippogriff pieces
- Increase the rates in which event monsters can be found in the Riftbreaks
- The Scouthawk will no longer direct players to bosses or NPCs
Server version 1.148
Date released: May 31, 2024
Changes:
- Riftbreaks are now live!
- You may find a number of Riftbreaks throughout your world. Join other players in completing their objectives for rewards!
Server version 1.147
Date released: May 21, 2024
Changes:
- Orna v3.11 and Hero of Aethric v1.6 will be rolling out slowly this week. This update includes a classline overhaul, introducing new mechanics for the "Old Gods" classline, as well as filling out the Valhallan classline. Please be patient until the update hits your device sometime this week.
- Updates to the Omnimancy (Mage) classline are to come at a later date.
- Brand new class change / unlock interface
- Classes are now organized into defined classlines
- Class description updates
- New Event Hub: get more information about our currently run Main and Secondary events
- Warrior classline (Valor):
- Warrior: added the passive "Collateral Damage"
- New Tier 2 class: The Footsoldier
- The Knight class will remain available for players who unlocked it before this update
- New Tier 3 class: The Squire
- The Centurian class will remain available for players who unlocked it before this update
- The Adept has been renamed to "Lancer"
- New Tier 5 class: the Cavalry
- The Dragoon class will remain available for players who unlocked it before this update
- New Tier 6 class: the Templar
- The Blademaster class will remain available for players who unlocked it before this update
- New Tier 7 class: the Paladin
- Mage classline (Omnimancy):
- Mage: added the passive "Mana Siphon"
- Archmage: now has the passives "Mana Siphon", "Mana Saver"
- New Tier 3 class: The Court Mage
- The Sorceror class will remain available for players who unlocked it before this update
- Spellsword: now has the passives "Knight's Ward II", "Mana Siphon"
- Updated version of the Druid, which cannot yield all equipment
- The old version of the class will remain available for players who unlocked it before this update
- New Tier 6 class: The Spellweaver
- The Battlemage class will remain available for players who unlocked it before this update
- Archdruid: added the passive "Weaved Elements"
- Nekromancer: added the passive "Weaved Elements II"
- Omnimancer: added the passive "Weaved Elements II"
- Heretic: added the passive "Weaved Elements II"
- Thief classline (Shadowmancy):
- Thief: added the passive "Avidity"
- The Rogue class has been renamed to "Strider"
- Strider: replaced the passive "Critical Hits" with "Avidity"
- New Tier 3 class: The Shadowmaker
- The Battle Master class will remain available for players who unlocked it before this update
- Mystic: replaced the passive "EXP Step" with "Avidity"
- Majestic: replaced the passive "Critical Hits" with "Avidity"
- New Tier 6 class: the Shadowmancer
- The Grand Mystic class will remain available for players who unlocked it before this update
- Majistrate: now has the passive "Avidity II"
- Arcanic: adjusted passive "Avidity" to "Avidity II"
- Nyx: adjusted passive "Avidity" to "Avidity II"
- Nyx: adjusted passive "Life Siphon" to "Recharge"
- The Old Gods classline:
- Tier 8 god classes and Tier 9 god classes now have the passive "Staying Power" instead of "The Old Gods"
- The Deity class now has the passive "Staying Power" instead of "Mana Siphon"
- The Tier 8, Tier 9, and Tier 10 God classes now have the Apex ability
- Apex is a limit break, allowing the Old Gods classes to use powerful abilities and buffs in battle when an Apex meter is filled
- Apex meters are filled when either taking or dealing damage
- Unstable Omnimancy changes
- ++++ Unstable Omnimancy's elemental weakness occurs 50% less
- ++++ When the Apex meter is full, the Deity class can never be weak to any element
- Deity Ursa changes
- ++++ Deity Ursa is now designed as a quick Apex class
- ++++ The Apex meter will fill faster, but Apex skills will have somewhat reduced effect
- ++++ Upon defeating an opponent in battle, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied
- ++++ Increased the rate in which Deity Ursa's temporary buffs take effect
- ++++ New Apex skills added
- Deity Ara changes
- ++++ Deity Ara is now designed as powerful Apex class
- ++++ Upon using an Apex spell, any status effects that have a chance to be applied to yourself per turn have a good chance to be immediately applied
- ++++ Increased the rate in which Deity Ara's temporary buffs take effect
- ++++ New Apex spells added
- Brand new Valhallan classline, starting from Tier 3 onwards
- The Valkyrie class will remain available for players who unlocked it before this update
- Tier 9 Celestials
- Lowered the level requirement of all Tier 9 celestial class skills and spells to level 200
- Other changes
- All additional passive effects on items have their values shown in-game
- All character passive effects now have their values shown in-game
- Fixed an issue where the status effect prolonging Amity prolonged status effects for longer than indicated in the description
- In-battle passives such as "Resurgence", "Bastille", "Iconoclast", etc now have their stat bonuses shown in-battle
- Follower AI bonus will now reprioritize usage of skills that hit multiple targets when one target is immune, weak, or resistant to a spell's element
- Summon pact bonuses will now only apply to summons that you have summoned
- Retired older classline sprite packs
- Bug fixes and translation updates
Server version 1.146
Date released: May 16, 2024
Changes:
- Events now begin and end at 12:00 PM Eastern timezone
Server version 1.145
Date released: May 14, 2024
Changes:
- Removed the limit of purchasable equipment sets
Server version 1.144
Date released: May 2, 2024
Changes:
- Beguiled Apollyon now has a base damage limit of 10%
- This damage limit will automatically increase during the duration of the event
Server version 1.143
Date released: May 2, 2024
Changes:
- Fixed an issue that greatly increased the spawn rate of Beguiled Apollyon for some players
Server version 1.142
Date released: May 1, 2024
Changes:
- Increased the amount of Beguiled Apollyon instances in the event area, addressing "Raid not found" issues
- Decreased the bonus of the community quest's Memory Hunt Bonus
Server version 1.141
Date released: April 23, 2024
Changes:
- Both Arisen Waygate and Gloomsite cooldowns have been reduced from 4 hours to 2 hours
- Monster Aspects of different types have been added to the Terra Rewards section
- Arisen Waygate and Gloomsite sessions will no longer be reset when changing parties
- Fixed an issue that prevented players under Tier 8 from entering battle with Great Murk raids
Server version 1.140
Date released: April 23, 2024
Changes:
- Fixed an issue where the cost to create a Light Elm Tree was not decrementing as existing trees expire
- Fixed an issue where the third sprite pack could not be purchased after the second sprite pack has been purchased
Server version 1.139
Date released: April 18, 2024
Changes:
- Support for Terra's Day event
- Memory hunting is now available to Tier 3 players
- Bug fixes
Server version 1.138
Date released: March 28, 2024
Changes:
- Increased the stats and effect of the Eastern Regalia
- Increased the Attack and reduced the Resistance penalty of the Aaru and Arisen Aaru Headwraps
- The Arisen Dynasty gear for thief classes now gives access to the stance "Curse of Sekhmet"
- "Curse of Sekhmet" functions similarly to Bloodshift, but includes damage over time instead of stat bonuses
Server version 1.137
Date released: March 12, 2024
Changes:
- Removed the randomness of Herbalist daily rolls. Recipes will now always show when the Herbalist is the required level for a recipe's tier
- Fishing will now result in fish more often than items or battles
- Fixed an issue that prevented the Eastern Regalia's effect to scale with quality
- Support for the new Starter Pack, rolling out to new players over the next few weeks
Server version 1.136
Date released: March 5, 2024
Changes:
- The "Sands of Aaru" skill will now use either your magic or attack stat, depending on which is greater
- The Sphinx Kit monster now has "Delay Strike III", opposed to "Delay Strike"
Server version 1.135
Date released: Feb. 13, 2024
Changes:
- Reduced the floor count of Guild Trials
- Quest and Event monsters can no longer be encountered when completing Guild Trials (these monsters are still obtainable via Monster Aspect charging)
- Changed monster horde generation in Guild Trials to lead to more manageable encounters
- Guild Trials battles can now occasionally result in Proofs of Distance