Changes: - Area income overhaul - controlled areas can now generate gold, orns, items, or materials over time (as they are visited) - Buildings now cost materials and are now constructed from the area UI - Gold in the keep now converts to daily income - Shrines can now be purchased from the shop - A faction reset can now be purchased from the shop - Damage indicators now use colour to identify element weaknesses/strengths - Other misc tweaks and bug fixes