Server version 1.219
Rilasciato il: Dic. 22, 2025
Changes:
- H2 2025 Balance & Mechanics Patches: Part 3
- Removed the flat miss chance of the Spiked Shield skills
- Adjusted the Spiked Shield's damage formula to have better penetration when used by Gilgamesh, and less when used with other classes
- Reduced the status protection bonus of "Steadfast" from 40% to 35%
- Gilgamesh: Replaced "Steadfast II" with "Steadfast III"
- Gilgamesh Hercules: Added "Steadfast II"
- Gilgamesh Hercules now starts battle with additional Ward
- The Greaves and Pauldrons skills no longer drain Ward, but instead reduce Attack or Defense in exchange for Collateral Damage
- Frenzy: increased attack bonus, added dexterity bonus, decreased Ward consumption, added HP drain, reduced Ward needed before use
- To better upkeep Ward, reduced the Ward usage of all Spiked Shield skills
- Gilgamesh Ursa: added "Collateral Damage VI"
- Gilgamesh Ursa: removed Ward Power bonus and increased two handed bonus
- Gilgamesh Ursa: reduced auto-counter and made the effect PvE only
- Gilgamesh Ursa: Added HP recovery on Collateral damage hits
- Strikes of Ursa, X Slash, X Slash II, and X Slash III now all deal increased collateral damage
- Bestial Bonds: removed non-functional mana bond and increased the potency of the "Bonded HP" and "Bonded Ward" Bestial Bond effects
- Deity: Reduced Dexterity and replaced "Steadfast II" with "Steadfast"
- Deity Ursa/Ara: Reduced the chances of gaining temporary buffs from their passives in battle