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Updates & Release Notes

3.17
Date released: 5/26/2025
The Circle of Anguish 2.0: Paths of Anguish
- Anguish 2.0 must be opted in to
- Your Anguish Level can now be separated per content type
- Each Anguish Level introduces new challenges and rewards
- In Paths of Anguish, Anguish levels now scale monster HP rather than Dex
- Ornate drops now additionally be Anguished, making them stronger when used in Anguish content
- Your Anguish gear level can now increase the rate at which higher quality items may be found
- For Summoner and Valhallan classes, Anguished gear automatically increased Summon/Follower stats
- Proof of Fellings are being phased out in favour of Proof of Agony
- In Hero of Aethric, Anguish 2.0 difficulty will scale at a reduced rate
- In Hero of Aethric, the Anguish 2.0 ascension shackle penalty is reduced
- Raid enragement level is now shown in-battle
- Added an "Incomplete" filter in the Codex
- Added a red "X" icon to denote gear that the current class cannot equip
- Updated translations
2025 H1 Balance & Mechanics Patch
Date released: 5/26/2025
### Addressing the Spiked Shield balance concerns
- Spiked Shield/Chained Shield rework
- Balanced damage, removing the lategame exponential growth with ascension
- The Attack stat will now be best for scaling damage alongside large Ward pools
- Spiked Shield III now has the most penetration (vs Spiked Shield I/II)
- Increased the effectiveness when used by the later Valor classline members
- Lategame Valor classes: Added the "Frenzy" class ability, spending Ward for additional Spiked Shield damage, Attack, and Collateral Damage rate
- Steady Hands of Selene: reduced Hybrid bonus and added negative follower action rate

### Improving Heretic and Realmshifter lategame identity
- Heretic's Manaflasks: replaced Banishment Flask with Aligned Sigilflask
- Heretic's Efficacious passive will now boost elemental weakness damage
- Heretic Corvus: Replaced Flasks of Corvus with Efficacious II
- Reworked the Realmshift skills
- Celestial Arrow: removed Holy element, increased Starstruck rate to 100%
- The Delay Strike skills can now crit and have increased chance to alter an opponent's turn
- The Shadowed Nyx skills now use either magic or attack and ignore elemental immunities or weaknesses
- Realm Strikes II: increased minimum damage

### General Balance Adjustments
- Introduced a limit of 10 simultaneously mining Refineries 
- Battle Dungeon Anguish levels are now persistent for the whole run
- Tower of Olympia Anguish levels are now persistent for the whole run
- Monument Anguish levels are now persistent for the whole run
- Ranger Specialization: Added the "Eagle Eyes" passive, reducing miss chance by 30%
- Stasis is now a 10% chance to act instead of 0%
- Reduced the stat scaling that Towers of Olympia monsters receive per floor
- Deity Ara: The maximum in-battle stat boost of the "Apex (Ara)" passive has been decreased from +120% to +100%
- Effects that boost the damage of specified elements (ie: Fire Damage: +5%) will now stack additively instead of multiplicatively
- Reduced the Settlement defending bonus of the Warden specialization
- Reduced the bonus damage that Ultima received while exploiting elemental weaknesses
- Status effects that cause HP, mana, or Ward damage will not cause that damage on the same turn that they are applied
- Strikes of Ursa now takes 2 turns
- Titanguard Ursa: increased dexterity

### Fixed
- Better clarified the "Assassin" effect on items and passives in-game
Server Patch
Date released: 04/30/2025
* Support for new May content
* Kingdom Wars will now finish early if it becomes impossible for one Kingdom to secure a win (no contest)
* Adventurer's Guild quests will now begin to display the Guild Hall name
* Improved the in-game display of the Dorado passive effects
* Updated translations and other misc bug fixes
Server Patch
Date released: 04/24/2025
* Increased the rate at which the Fomorian Lord spawns when the "The Fomorian Lord" quest is accepted
* Greatly reduced blacksmith upgrade times for Tier 1 and Tier 2 equipment
Server Patch
Date released: 04/23/2025
* Added the Terra's Bracer to Terra's Day event rewards
* Updated the third party tool for chat sensoring to be less sensitive about words that may not be considered profanity
3.16.6
Date released: 04/07/2025
* New appearance menu, featuring character Auras and Flair
* Support for in-game Chat Moderation
* Added each class's Ascension Level to the class selection screen
* Improved the selection of building themes
* Chosen dungeon settings now persist between runs
* Improvements to inventory filtering
-- Filters can now be inverted
-- "Nots" can be used (ie: "Exotic" vs "Not Exotic")
* Bug fixes
Server Patch
Date released: 04/03/2025
* Manaflask adjustments:
-- The "Manaflask" and "Manaflask II" passives now grant partial Manaflask charge when the battle has started
-- Manaseep now recovers 5% of missing mana per turn instead of 10%
-- Heretic Corvus: replaced "Banishment Flask" with "Manaseep Flask"
Server Patch
Date released: 03/31/2025
* Crimson Festival additions
* The daily free Runeshop item now resets at your local midnight time
* To help reduce unwanted inventory clutter, removed randomly generated items from end-of-dungeon rewards
* Server support for character Auras & Flair (app update to come)
* Translation updates
* Bug fixes
Hero of Aethric: An Orna RPG
Server Patch
Date released: 03/27/2025
* Conqueror's Guild brackets now rotate every week (UTC time)
* Enabled the "Hex of Equalization" research, allowing ascension levels to be disabled in Kingdom Wars
* Manaflask adjustments:
-- Instead of burning mana, Manaseep now recovers missing mana per turn
Server Patch
Date released: 03/26/2025
* Manaflask AI adjustments:
-- Omni-flask will only be prioritized by the AI when 2 manaflasks and 1 bloodflask are charged
-- Mana-surge Flask has a chance to be used in horde content
* Fixed an issue distributing Keep income when a player has opted in to the Conqueror's Guild
* End Heart of Change sale
* Renamed "Hunt" to "Kingdom Quest"
* Misc bug fixes
Mage classline Identity Update Patch
Date released: 03/05/2025
* Introduced the "Omniflask" Manaflask ability, providing a strong charged flask ability to help fill the gap with Weaved Element finales
* Heretic Corvus: Replaced the "Manaseep Flask" with "Inflection Flask"
* New multi-element spells: "Infernus Mire", "Tidal Stormflare", "Terra Stormtide", "Gale Volcanis", providing 3 elements each and charging Flasks more effectively
-- These spells were added to the Heretic class
-- "Magic Hammer IV", "Magic Sword IV", "Magic Dagger IV", and "Magic Arrow IV" were moved to the Heretic Corvus celestial class
* Reduced the Sigil bonus damage of Ara Vestaga
Mage classline Identity Patch
Date released: 02/25/2025
Mage classline identity improvements:
* Introduced the "Manaflasks" and "Bloodflasks" passives to the Mage classline, allowing the usage of Flask abilities in battle
-- Flask abilities are similar to spells, but require Flask charges opposed to mana
-- Each mage class has preset Flasks available to them, which do not need to be equipped to be accessed in battle
-- Flasks receive charges by making use of elemental spells in battle
-- Flasks receive extra charges by making use of elemental weaknesses in battle
-- Heretic Ara and Corvus spells additionally charge flasks
* Introduced the passive "Efficacious", allowing the Mage classline to bypass elemental immunities and reduces damage taken when casting a multi-turn spell
* Reworked most of the Ara spells to be more useful
* Archmage: Added the passive "Manaflasks"
* Court Mage: Added the passive "Manaflasks II"
* Spellsword: Added the passive "Manaflasks II"
* Druid: Added the passive "Manaflasks II"
* Spellweaver: Added the passive "Manaflasks II"
* Archdruid: Replaced the passive "Mana Saver" with "Manaflasks III"
* Nekromancer: Replaced the passive "Mana Siphon" with "Bloodflasks"
* Omnimancer: Added the passive "Bloodflasks"
* Omnimancer: Replaced passive "Weaved Elements II" with "Efficacious"
* Omnimancer Ara: Added the passive "Efficacious""
* Omnimancer Ara: Added the passive "Manaflasks III"
* Omnimancer Ara: Now learns Ara sigils, Ara Vesta, and Ara Vestala
* Omnimancer Antlia: Added the passive "Bloodflasks"
* Heretic: Replaced passive "The Heretic" with "Efficacious II"
* Heretic: Added the passive "Bloodflasks II"
* Heretic Ara: Replaced passive "Weaved Elements II" with "Efficacious II"
* Heretic Ara: Added the passive "Manaflasks IV"
* Heretic Corvus: Added the passive "Critical Poise"
* Heretic Corvus: Removed the passive "Corvus"
* Heretic Corvus: Adjusted the passive "Steadfast II" to "Steadfast"
* Heretic Corvus: Added the passive "Flasks of Corvus", increasing Flask charge rates
* Heretic Corvus: Added the passive "Bloodflasks II"
* Paladin: Replaced passive "Weaved Elements" with "Efficacious"
* All Off-hand Scrolls now have the ability to increase the rates at which Manaflasks charge in battle
* All Off-hand Scrolls now have positive Ward stats
* Flask charges are persistent across battles in Towers and Monuments

Other changes:
* Monster weakness review:
-- There are now an equal amount of elemental weaknesses in the game for each of the 4 faction elements
-- Ensured that at least 30% of each tier is weak to at least one of the 4 faction elements
* Midgame Arcane spells (Arcana, Arcanus, etc) now use either the magic or attack stat, whichever is higher
* Apex charge is persistent across battles in Monuments
* [PvP/PvE] Players can no longer counterattack when afflicted by an immobilizing status effect
3.16
Date released: 02/20/2025
* Support for Manaflasks, releasing the week of February 24th
* Added a "Locked" filter, Sort, and Tier filter to the Blacksmith
* The Warrior and Thief classes now start with their first skill unlocked
* Blacksmith upgrades can now be cancelled
* Visual updates to the in-battle menu
* The follower change NPC now shows on Titan floors of Towers of Olympia
Two-handed Weapons Patch
Date released: 02/04/2025
* Increased the Ward of all Two-handed weapons that previously had Ward
* "Crush" can now hit an additional target
* "Upward Strike" can now hit an additional target
* "Upward Strike II" can now hit up to 2 additional targets
* "Slice" can now hit an additional target
* "Swansong" now hits all opponents
* "Despair" now hits all opponents
* "Envy" now hits all opponents
* The weapon skill "Slice" has been added to: Kerberos Claws, Arisen Kerberos Claws, Chained Shadeblades, Arisen Shadeblades
* The weapon skill "Cleave" has been added to: Eastern Regalia, Crook and Flail
* The weapon skill "Aglostrike" has been added to: Hallowed Blade
* The weapon skill "Aglostrike II" has been added to: Aglovale, Old Hallowed Blade
* The weapon skill "Upward Strike II" has been added to: Lynx Labrys
* The weapon skill "Twin Blast" has been added to: Distorted Manablades, Arisen Manablades
* Arisen Trevelyan's Archistaff now has "Brilliant Lights II", which hits all opponents
* "Ravage" and "Unrelenting Fury" now hit up to 5 additional targets
Hero of Aethric: An Orna RPG
Server Patch
Date released: 1/21/2025
* Added the "Demeter's Lotan" limited time follower